Mar 30, 2007, 02:44 AM // 02:44
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#21
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Krytan Explorer
Join Date: Sep 2006
Location: Thailand
Guild: Agot
Profession: N/
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About the heroes.why bother change heroes inventory just change to another heroes and you're fine.Beside GW:EN will give us more heroes.
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Mar 30, 2007, 02:44 AM // 02:44
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#22
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Wilds Pathfinder
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Quote:
Originally Posted by HawkofStorms
Hehehe, somehow you missed the part where NF gives each of your characters around 16 extra storage slots for free. They are called heros. They can be used to store weapons and offhands.
So the short answer to your question is yes. In GW:EN there will be 10 new heros. That equals 20 more invintory slots per character (for most people with linked accounts that will each 160 weapon and offhand items). If storage is THAT much of an issue for you and you don't want to utilize heros in that way, then don't complain about it.
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What about the weapons I actually want them to use? Or even second sets of weapons for their different builds?
I'd like some more storage. Material storage is more important for me I'd like to have multiple 250 stack slots.
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Mar 30, 2007, 03:22 AM // 03:22
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#23
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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Why would Anet give you more storage when they can make USD$9.99 from you to buy a character slot to mule your stuff which essentially is no better than collector item in stats.
I know i wont.
_______________________________
Lets milk them for all their worth.
Last edited by Thallandor; Mar 30, 2007 at 03:26 AM // 03:26..
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Mar 30, 2007, 03:25 AM // 03:25
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#24
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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Yes, obviously it's certainly possible to play through the chapters without heroes having runes. By why would you want to? I'd rather my necro hero have a level 26 flesh golem than a level 22. I have equipped all of my heroes with runes, and definetly don't regret it.
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Mar 30, 2007, 03:39 AM // 03:39
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#25
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Krytan Explorer
Join Date: Nov 2006
Profession: Rt/
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heroes weren't meant to be storage mules -_- they are meant to be used. the debate of hero's usefulness is a topic for another thread.
its been high time for a storage/inventory upgrade since NF's release. every chapter increases the amount of stuff you need to carry around, especially in NF due to heroes. our inventories are living in the prophecies past. we got a nice storage upgrade with Factions, why not NF? even an addition of a key tab and dye tab to the storage box would have been highly welcome. or just increasing stack size and making more things stackable would have been highly welcome.
we're not asking for infinite storage, as some people seem to think. just some extra to make up for all the extra stuff we collect over the course of 3 chapters. i, for one, will be rather ticked if its not addressed in GW:EN.
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Mar 30, 2007, 03:41 AM // 03:41
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#26
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Lion's Arch Merchant
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Why can't we just buy extra storage then? $10 and voila, you have another tab and another 20 slots in your xunlai box.
It's not hard to transfer things between characters, but then, it's not easy, either.
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Mar 30, 2007, 03:46 AM // 03:46
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#27
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Frost Gate Guardian
Join Date: Dec 2006
Location: 13N/144E FoKai
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Well, for me I just do a little inventory management. Besides, I use my other characters as mules anyway. So its not a big problem for me, don't know about others though...
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Mar 30, 2007, 03:58 AM // 03:58
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#28
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Thallandor's right, even if he is being a hater. Honestly, what business do you know of that doesn't try to make as much money as it can? I have no problem with it, though it would be nice to have some more storage, granted. But it is good business practice. Storage takes up space on servers, server upkeep costs money.
Now I agree that it would be nice if they could offer an extension to our Xunlai storage for a fee in the store. I'd go for that in a heartbeat.
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Mar 30, 2007, 03:59 AM // 03:59
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#29
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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Quote:
Originally Posted by fog_of_redoubt
You are ABSOLUTELY correct Heros do not need Runes... Of course they will suck... but you are probably used to that if you think they dont need them.
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I took my Dervish all the way through Nightfall with hench 'n' heroes the whole way. Not one of the had a single insignia/rune. They don't suck, just people don't know how to use 'em properly.
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Mar 30, 2007, 04:01 AM // 04:01
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#30
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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your save file takes up space. the more storage you are allowed the bigger the save file is.
now think about how many people play this game. multiply 3 million by say 1 MB for a save file. thats alot of freaking data. if they increased storage by a tiny amount then thats an exponential amount of more data they need to hold.
they were able to add material storage because it wa done in such a way that it deostn take much more data. where as adding say 5 more inventory slots would take up more data cause they have to be able to hold any item in the game..
its not a conspiracy, go play other mmos and see, every mmo i have been on people complain about storage size. developers do that they can, but sometimes they can only do so much with the technology they have. that and tehy ahve to work with teh current game engine. they may have a better data method now but cant use it without rewriting the games code
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Mar 30, 2007, 04:02 AM // 04:02
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#31
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Hall Hero
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Quote:
Originally Posted by Exoudeous
its not a conspiracy, go play other mmos and see, every mmo i have been on people complain about storage size. developers do that they can, but sometimes they can only do so much with the technology they have. that and tehy ahve to work with teh current game engine. they may have a better data method now but cant use it without rewriting the games code
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But in other MMO's, can't you have as many characters as you want?
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Mar 30, 2007, 04:04 AM // 04:04
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#32
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Wilds Pathfinder
Join Date: Sep 2005
Location: Indiana
Guild: Gui1d War스 P01ic트 [Pr으]
Profession: Mo/
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Quote:
Originally Posted by lucifer_uk
But in a hero battle whos gonna win? The guy that's put time into assigning his heroes runes and specialist weapons for their builds or the Dumpty who won't fork out on some runes and good weapons for specialist builds because "they don't need them"?
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Your argument's fine assuming that you use your PvE character to do hero battles. Many, many people, however, use PvP characters. My argument was for PvE usage, as is what this whole thread really surrounds, as the majority of serious PvPers use PvP only characters and don't care about space. Even if they do choose to use their PvE characters and heroes for hero battles, thus choosing to make them effective to the max, issue space is still their own fault.
Suggesting that you need more storage space for your PvE characters so your heroes can have all of the "necessary" runes and weapons is really a non-argument because, just like choosing to have 7 different sets of armor, you're choosing to give all of your heroes everything when they don't need it.
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Mar 30, 2007, 04:04 AM // 04:04
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#33
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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Quote:
Originally Posted by Exoudeous
your save file takes up space. the more storage you are allowed the bigger the save file is.
now think about how many people play this game. multiply 3 million by say 1 MB for a save file. thats alot of freaking data. if they increased storage by a tiny amount then thats an exponential amount of more data they need to hold.
they were able to add material storage because it wa done in such a way that it deostn take much more data. where as adding say 5 more inventory slots would take up more data cause they have to be able to hold any item in the game..
its not a conspiracy, go play other mmos and see, every mmo i have been on people complain about storage size. developers do that they can, but sometimes they can only do so much with the technology they have. that and tehy ahve to work with teh current game engine. they may have a better data method now but cant use it without rewriting the games code
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I know a few small games still in beta (most of them completely free) that have larger storage or in the case of Endless Online, effectively unlimited storage.
I'm sure adding another character slot takes up more save space but is an excuse to charge a good lump of money for storage.
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Mar 30, 2007, 04:07 AM // 04:07
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#34
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by lucifer_uk
I know a few small games still in beta (most of them completely free) that have larger storage or in the case of Endless Online, effectively unlimited storage.
I'm sure adding another character slot takes up more save space but is an excuse to charge a good lump of money for storage.
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and other mmos charge a monthly fee to keep those servers up.
when you buy a new slot you are effectivly buying more server space
and like I said there may be newer better methods of data storage now,a nd better code to keep the data smaller, somehting they cant do in the current game without changing all the code. This is yet a notehr reason why anet is probably deciding on moving to a new game cause they can implement things in it that they cant do to the current game engine
Last edited by Exoudeous; Mar 30, 2007 at 04:12 AM // 04:12..
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Mar 30, 2007, 04:11 AM // 04:11
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#35
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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Quote:
Originally Posted by Exoudeous
and other mmos charge a monthly fee to keep those servers up.
when you buy a new slot you are effectivly buying more server space
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Like i said most of them are free as in the case of endless online.
Exactly. They want you to take up more server space than necessary just so you pay the higher price of having a whole new slot.
I actually wouldn't mind paying the same price as a new slot just to double the size of my storage (effectively the same as having a new character with its bag, just without the waste of server space of having another character).
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Mar 30, 2007, 04:15 AM // 04:15
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#36
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Hall Hero
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Quote:
Originally Posted by Exoudeous
and other mmos charge a monthly fee to keep those servers up.
when you buy a new slot you are effectivly buying more server space
and like I said there may be newer better methods of data storage now,a nd better code to keep the data smaller, somehting they cant do in the current game without changing all the code. This is yet a notehr reason why anet is probably deciding on moving to a new game cause they can implement things in it that they cant do to the current game engine
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You still get unlimited amount of characters you can create.
I'm glad to buy a slot, though, because I'm proud to support ANet. And QFT for moving onto GW2 for a better game engine, and more possibilities.
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Mar 30, 2007, 04:19 AM // 04:19
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#37
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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also take into acount that they probably have diffrent business models.
you cant really compare alot of things cause companies have diffrent ways of making sure they use money effectivly. those companies may get more profit per game then guild wars does.
so honestly its not really accurate to compare newer games to an older one
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Mar 30, 2007, 04:21 AM // 04:21
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#38
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Personally I don't think they can give more storage. It might be one of the flaws of the current GW engine and is another reason why they need GW2 to be built and why they can't transfer characters.
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Mar 30, 2007, 04:23 AM // 04:23
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#39
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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Quote:
Originally Posted by Exoudeous
also take into acount that they probably have diffrent business models.
you cant really compare alot of things cause companies have diffrent ways of making sure they use money effectivly. those companies may get more profit per game then guild wars does.
so honestly its not really accurate to compare newer games to an older one
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If your referring to what I said before. Endless Online is free. As in free to download, free to make an account, everything is free. Yet they effectively have unlimited storage. I had 2000 dyes at one point. 2000 individual items.
Give us the option to double our storage for the same price as adding a whole new character slot and not only will they make a killing in profits it will save people from using precious server space with mules.
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Mar 30, 2007, 04:24 AM // 04:24
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#40
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Krytan Explorer
Join Date: Jul 2006
Guild: Defiant Dragons
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As an alternative to buying character slots, buy a second account and don't link it. $30 US in the online store, and you get not only 4 mules, but an entire new xunlai vault complete with materials storage for any character past LA. If you're in a guild, once they get out of Pre, you can met them in the guild halls and pass items back and forth...
Better use of money if all you want is mules for storage.
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